Why I Love the Most Controversial Control Scheme in Video Games

Motion inputs aren't as painful as they appear.

Mar 27, 2025 - 15:30
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Why I Love the Most Controversial Control Scheme in Video Games

Ever since Street Fighter II entered arcades in 1991, motion inputs have been a defining part of the fighting game genre. Not everyone loves the complexity of motion inputs, and many people have turned off the genre altogether because of them, but there's a reason they've stuck around for so long.